Avamel the Scavenger

Been play testing and working on making changes to the game. Some of the mechanics didn’t work quite how I imagined. Also, shards are tiny and hard to pick up, so I dumped them in favor of gems.

I really like how this game has come out so far. Some of my other games (I’m looking at you Down Time Adventures) seem not to be what I planned at all. I’ll work on them and keep going until it’s all done.

Game Crafters updated their website, and it looks way more snazzy. I haven’t really noticed a functionality change, which is nice (no relearning ATM.)

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